Microsoft wants to track the gaming behavior of its users in order to develop and publish better games. That’s according to a new patent that aims to track in-game events.
Microsoft: Tracking game behavior conceivable
Even if Microsoft lacked real gaming highlights in the 2022 gaming year, the Xbox Game Pass gaming flat rate marks an important innovation in its field – and, according to rumors, could, yes, already be expanded shortly to include a promotional and family subscription.
Now, another patent has apparently been filed to track gameplay behavior to determine how players react to certain in-game events. As the website Gamerant reports, Microsoft has filed a new patent for this purpose.
Specifically, this is an in-game event tracking and reporting system that can be used to track various progress such as level ascents, victory statistics or, for example, how often the title is paused while playing. The frequency of bugs that occur would also be able to be recorded, according to the patent.
Tracking system for esport players
Yet the tracking system could be applied to a wide range of games on all platforms, including PC, consoles and mobile games. Competitive Esports players in particular would benefit from it through comprehensive statistics that provide information about wins and losses, level ups or game times, for example.
This fits with another system that Gamerant had reported on in mid-December 2022, which Microsoft apparently wants to use to analyze Esports competitions.
According to the patent, the new tracking system should not burden users’ bandwidth and local resources, and instead rely on cloud computing capacity. Nor would it require access to the software, source code or signals of specific titles. However, it is still unclear how exactly Microsoft will ultimately put the new system into practice.