Roto VR launches self-rotating VR chair in Germany

Now after almost five years the Roto VR Chair is coming to Germany.

According to the manufacturer Roto VR, the Virtual Reality Chair brings more immersion with less simulator sickness. The sensory impressions of the eyes should correspond more precisely with the perceived movements in space. The chair and accessories will then be available for purchase from Schenker Technologies.

Virtual Reality Experience

To make the VR experience as real as possible, the Roto VR Chair makes up to 22 revolutions per minute. These are controlled by the head movements of the player. The total weight of the player and the VR headset must not exceed 120 kg. If the weight of the player increases, the maximum revolutions of the VR Chair decrease to up to 18 per minute. According to Robo VR, the chair is suitable for a total weight of up to 250 kg. The VR accessory uses a head tracker independent of the platform. This is attached to the side of the VR glasses and transmits the movements to the motor built into the base plate. Thus mobile VR applications can be used via smartphone and stationary VR systems with the VR seat. When in cockpit mode, the chair moves according to the movements in the game. This way immersion and illusion is maintained.

Around the Virtual Reality experience there are several accessories for the Robo VR Chair. Steering wheels or HOTAS systems can be attached to the chair. The Roto VR control box provides full connectivity and serves as a central hub. It is located at the bottom of the seat and has three USB ports, two USB charging ports, an emergency button and 24 V 2A power supply for additional accessories. With the Roto VR Double Rumble the player feels throttle, shifts, falls, turbulence, undercarriages and much more, as if he is sitting in the roller coaster himself or riding through the jungle in an off-road vehicle. The modules are attached to the back and bottom of the chair and connected to the VR Control Box.


Running into Virtual Reality

In the baseboard of the Roto VR Chair there are two pedals that react to touch, thus translating indicated steps into the virtual world. The pedals are reported to the computer connected to the chair as an independent HID input device. According to Roto VR, the function of the pedals can be seen as a mouse with two buttons. If the left button is pressed, a step is made with the left foot and vice versa. By touching both pedals, a jump is made in virtual reality. It should also be possible to decouple the control of the walking movement from the viewing direction if necessary.


Since the development of the Roto VR Chair took a long time, the connections are not up to date. The VR Chair allows signals from and to the headset to be routed internally and also a free 360 degree rotation despite the data and power supply cables. This is made possible by exchangeable Cable Magarines, which are still designed for the first generation of VR headsets. These still rely on a connection via HDMI between computer and VR headset. Newer generations of VR headsets all use the DisplayPort. Therefore the chair is currently only suitable for players of older systems. Compatibility with the new VR headsets will be added by December of this year.

Availability and price

The Roto VR Chair can currently be ordered in the online store The price is 2.149 Euro plus shipping. There are a lot of optional accessories for the Roto VR, like a stand for the steering wheel and the foot pedals, a desktop table for laptop or keyboard, side tables and side baskets.

Simon Lüthje

I am co-founder of this blog and am very interested in everything that has to do with technology, but I also like to play games. I was born in Hamburg, but now I live in Bad Segeberg.

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