The new ROCCAT Score In-Ears were presented at IFA 2018, and after our first presentation we’ve now come to write a more in-depth report and take a closer look at the in-ear headset that will be tailored for gamers.
Gamers ingame rely on sounds to get information about their opponents – so step and jump sounds heard in the game “Counter-Strike: Global Offensive” can make the difference between victory and defeat. To meet the needs and wishes of gamers, ROCCAT has developed a new in-ear headset that offers convincing sound quality and a real voice microphone.
First to the technical data:
|Measured frequency range:||20~20,000 Hz|
|Sensitivity at 1 kHz:||108 dB|
|Diameter of medium/high frequency driver:||6.8 mm (12 Ohm impedance)|
|Diameter Low Frequency Driver:||10 mm (16 Ohm impedance)|
|Cable length:||1.4 m|
|Sensitivity at 1 kHz:||-42 dB|
|Signal-to-noise ratio:||>55 dB|
|Measured frequency range:||50~12.000 Hz|
|Price:||no longer available|
|Scope of delivery:||
Sound and Workmanship
The sound quality is convincing. The in-ear buds are equipped with dual driver technology, which provides a good balance between treble and bass. ROCCAT uses neodymium magnets for both drivers. The 10 mm driver produces a strong, comprehensive bass sound while the 6.8 mm counterpart produces clear sounds in the highs and mid-range. Sometimes the high tones sound a bit exaggerated, but this can be corrected via the equalizer on the respective device. Especially the strong bass convinced me; I tested it via equalizer to the limit and it stood up to my test. In addition, ROCCAT promotes passive noise suppression, although the difference to other in-ear headsets is not dramatically high. Despite everything, loud noises from the surroundings were well perceived and what happened in terms of noise suppression I would rather attribute to the in-ear itself.
The workmanship is of very high quality – the cable appears stable and due to the reinforcing sheathing it appears very robust. Visually, the in-ear headset convinces with a stylish design in a plain black. The logo is placed centrally but discreetly and the geometric shapes of the headset also support the modern design.
The microphone, advertised here as a Real Voice microphone, offers a clear sound that has withstood several tests with different speech volumes well. Shrill noises are more than heard, but all other noises were recorded in a good sound quality. A small button for muting the microphone can also be found next to the microphone – for example, you can quickly mute yourself during a small rants due to poor minion wave management by your teammates.
The low weight of the headphones makes them very comfortable to wear. You quickly forget that you are wearing them and you can keep them in your ears for hours without any problems. Due to the flexible ear hook, the headset can be adapted perfectly to its ear shape, but you should not shape it to fit exactly, otherwise the headset tends to produce light sail ears. With the three different shapes of the in-ear plugs, a suitable one can be found for every ear shape: Standard, Memoryfoam and Dualflange. So the standard Earplug was a bit too big for my left ear, but after an exchange to Dualflange, the wearing comfort improved a lot.
With the appropriate PC adapter, the headset can easily be used on PCs, as well as on all common consoles. However, it is also a capable on-the-go product with strong bass sounds, which is especially recommended for music and movies on mobile phones or tablets.
Result of the ROCCAT Score Review
All in all, the ROCCAT Score is a very solid in-ear headset that has to struggle with the same problems as all in-ear headsets, but has found many good solutions. The price-performance ratio is top, for a price of no longer available the buyer is offered a high-quality sound experience. Whether for gaming or music on the go, this headset is a solid all-rounder and gets a thumbs up.